insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
19–19 · 1.14
Mirage · peak rating
Matches analysed
3 · 1.06 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.02 · Normal
HS % 41.7% · Normal
Spray Control 57.0 · Normal
Preaim 4.8° · Slightly Sus
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
3 matches with us
database

TeamDocks Match Data

3 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.06
Ø K/D
1.02
Ø ADR
84.6
Ø KAST
63.1%
Ø HS
41.7%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
4.1%
Ø Kill Distance
23.5m
Duel & utility signals
Opening Duel Win
45.5%
5–6 openings
Trade Kills
6
teammate deaths avenged
Ø Utility Dmg
39.3
HE + molotov, per match
Ø Equip Value
$3,732
post-buy, per round
Full-buy Win
69%
rounds won on a full buy
military_tech

TeamDocks Rating

3 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 3 analyzed matches. Firms up as more of this player's games get processed.

50
050100
Impact Rating46ADR64KAST37K/D35Headshot %43Spray Control57Counter-Strafe85Flash Quality29
Impact Rating 1.06
27% weight +12.3
ADR 84.6
14% weight +9.1
Counter-Strafe 85
10% weight +8.1
Spray Control 57
11% weight +6.5
KAST 63.1%
14% weight +5.3
K/D 1.02
11% weight +4.0
Headshot % 41.7%
8% weight +3.3
Flash Quality 29%
5% weight +1.4

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.