insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
52
TeamDocks
our rating
Best match
23–16 · 1.49
Inferno · peak rating
Matches analysed
6 · 1.06 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.98 · Normal
HS % 50.4% · Normal
Spray Control 60.4 · Normal
Preaim 7.4° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
52
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
52
our skill index
Ø Rating
1.06
Ø K/D
0.98
Ø ADR
74.4
Ø KAST
69.4%
Ø HS
50.4%
Kill-level signals
Wallbang Kills
2.3%
Smoke Kills
9.3%
Ø Kill Distance
17.6m
Duel & utility signals
Opening Duel Win
52.9%
18–16 openings
Trade Kills
8
teammate deaths avenged
Clutch Win
33.3%
2/6 1vX won
Ø Utility Dmg
58.3
HE + molotov, per match
Ø Equip Value
$3,703
post-buy, per round
Full-buy Win
58.5%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

52
050100
Impact Rating46ADR49KAST55K/D32Headshot %61Spray Control60Counter-Strafe85Flash Quality26
Impact Rating 1.06
27% weight +12.3
Counter-Strafe 85
10% weight +8.1
KAST 69.4%
14% weight +7.9
ADR 74.4
14% weight +7.0
Spray Control 60.4
11% weight +6.9
Headshot % 50.4%
8% weight +4.6
K/D 0.98
11% weight +3.7
Flash Quality 26%
5% weight +1.2

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.