Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LZhMe-8MFZo-S9Gqp-6eHrA-udTnB | 17/17/3 | 90.4 | 1.18 | 2026-07-03 23:10:58 · 41m 27s | |
| CSGO-7byAU-PeEZ6-R2xoH-S9M9Q-hmheC | 13/15/9 | 82.3 | 0.98 | 2026-07-03 22:30:06 · 36m 45s | |
| CSGO-e8uOz-x5sY5-tj6bw-A7dL8-izQqJ | 19/23/9 | 74.8 | 0.98 | 2026-07-02 15:03:55 · 50m 49s | |
| CSGO-myV5h-i6zHz-jheoT-7mKLN-OnduB | 26/20/6 | 95.7 | 1.35 | 2026-06-29 15:53:26 · 50m 40s | |
| CSGO-Pu7mc-HbzmW-a3VBX-eFBFG-s9ROG | 18/19/4 | 84.9 | 1.13 | 2026-06-29 15:14:33 · 34m 20s | |
| CSGO-HrNmE-cvRM5-B397n-tRzst-N3MAK | 17/17/4 | 79.8 | 1.06 | 2026-06-23 12:06:01 · 34m 53s | |
| CSGO-4CQok-32Qkq-kYGTR-wV9JB-feQ3A | 12/16/2 | 71.6 | 0.93 | 2026-06-23 11:32:15 · 26m 52s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.