insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
48
TeamDocks
our rating
71
Aim
leetify
57
Positioning
leetify
67
Utility
leetify
Best match
11–8 · 1.30
Mirage · peak rating
Matches analysed
3 · 0.95 avg
our demo parsing
Leetify games
30
tracked history
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.96 · Normal
HS % 56.1% · Normal
Spray Control 70.1 · Normal
Preaim 7.2° · Normal
CS2 Hours
8,329h
plausible
Account Age
11y
12 months
Steam Level
43
Bans
0
clean
Games
90
16,444h total
Friends
42
Country
RURU
TeamDocks Rating
48
3 matches with us
database

TeamDocks Match Data

3 matches · our own demo analysis
Performance
TD Rating
48
our skill index
Ø Rating
0.95
Ø K/D
0.96
Ø ADR
76.9
Ø KAST
65%
Ø HS
56.1%
Kill-level signals
Wallbang Kills
9.1%
Smoke Kills
6.1%
Ø Kill Distance
23.3m
Duel & utility signals
Ø Utility Dmg
21
HE + molotov, per match
Ø Equip Value
$4,686
post-buy, per round
Full-buy Win
75%
rounds won on a full buy
military_tech

TeamDocks Rating

3 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 3 analyzed matches. Firms up as more of this player's games get processed.

48
050100
Impact Rating35ADR53KAST43K/D30Headshot %72Spray Control70Counter-Strafe74Flash Quality17
Impact Rating 0.95
27% weight +9.3
Spray Control 70.1
11% weight +8.0
ADR 76.9
14% weight +7.6
Counter-Strafe 74
10% weight +7.0
KAST 65%
14% weight +6.1
Headshot % 56.1%
8% weight +5.5
K/D 0.96
11% weight +3.4
Flash Quality 17%
5% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.