Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TRLx8-WDKvJ-6D9dd-JonCB-XTKXL | 11/17/3 | 57.3 | 0.63 | 2026-07-03 21:26:16 · 34m 19s | |
| CSGO-VkpR7-fxTWz-CtJAv-vKMMu-8WfnL | 18/12/6 | 107.8 | 1.54 | 2026-07-03 16:31:47 · 28m 58s | |
| CSGO-CFZT3-SKVYf-fiefx-AiUEJ-o8MUD | 9/18/5 | 57.7 | 0.62 | 2026-06-30 20:11:56 · 29m 44s | |
| CSGO-buxA7-xMfm2-tKpuB-obm2c-cZrKG | 15/19/4 | 84.9 | 0.83 | 2026-06-30 19:30:09 · 37m 37s | |
| CSGO-SC66K-thQZC-PGupD-3PRHk-LXpRP | 11/10/2 | 71.8 | 1.02 | 2026-06-20 01:56:06 · 29m 10s | |
| CSGO-ddyMU-F2Xwr-dtvhR-XqNUw-CrahQ | 12/17/4 | 71.6 | 0.88 | 2026-06-20 01:23:01 · 30m 40s | |
| CSGO-iJmAZ-LeHob-Q8R5u-rLapq-Q4zAC | 13/14/6 | 80.6 | 1.17 | 2026-06-20 00:52:35 · 25m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.