Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-JHyq9-hw8Or-JSiRD-bce6X-wv2kG | 13/9/5 | 106.6 | 1.58 | 2026-07-05 18:57:17 · 21m 48s | |
| CSGO-fDGTU-VNxJw-iR6q3-JJcpo-BjnHB | 12/16/4 | 72.3 | 0.95 | 2026-07-04 20:00:15 · 35m 10s | |
| CSGO-EFq5U-w8EUN-P33AW-Etcjk-mOpYF | 15/13/6 | 81.8 | 1.24 | 2026-07-04 12:42:56 · 30m 3s | |
| CSGO-RQDVA-RCi9z-edKEC-MuWUN-i84VH | 15/17/5 | 73.5 | 0.96 | 2026-07-03 18:08:29 · 34m 24s | |
| CSGO-svpDn-RB2yQ-8qHQe-Qj9xW-JmAEB | 22/7/2 | 113.8 | 1.94 | 2026-07-03 01:53:45 · 29m 18s | |
| CSGO-muB8W-q9CFC-P4Zho-cFYOE-BoL2G | 22/15/4 | 85.8 | 1.33 | 2026-06-27 20:38:16 · 42m 24s | |
| CSGO-6WNrP-55s7f-yJNDE-t4HjY-568CH | 10/15/0 | 63.6 | 0.58 | 2026-06-27 15:14:05 · 21m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.