76561198143958632
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-5.8%Peak single-match outcome anomaly 24.2/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
8.8% of kills through smoke (penalty scales above 8%)
3.2% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bPdf7-CGUrs-UmETf-eU34h-Vt3NF | 17/12/4 | 93.9 | 1.30 | 2026-06-30 20:31:28 · 36m 5s | |
| CSGO-Vke2C-nO4WR-EXchQ-DhKOh-kOijD | 7/21/5 | 47.8 | 0.44 | 2026-06-28 20:46:26 · 35m 34s | |
| CSGO-EPbAq-SmNa4-kuwQ9-QOJhv-7BLwF | 14/15/4 | 55.7 | 0.94 | 2026-06-28 19:59:54 · 37m 37s | |
| CSGO-Up3cB-ZEUcA-b5EmO-jRjJs-erhGH | 15/13/0 | 59.1 | 0.96 | 2026-06-28 19:06:10 · 41m 23s | |
| CSGO-PbADK-MvtGF-tR4Jh-XsSsJ-VTTrC | 10/15/0 | 66.4 | 0.72 | 2026-06-28 18:25:31 · 30m 38s | |
| CSGO-mBsib-NJCzR-OV5UK-xEnt8-upNAK | 10/14/3 | 76.9 | 1.04 | 2026-06-26 22:01:55 · 23m 20s | |
| CSGO-D9aFk-GOVXN-sFwBR-2ZUD4-HfoAL | 16/13/4 | 88.9 | 1.30 | 2026-06-26 21:26:53 · 31m 15s | |
| CSGO-3k7xp-Fv33V-VREnb-L5uWk-dYmQD | 9/17/9 | 49.8 | 0.75 | 2026-06-26 20:28:19 · 49m 3s | |
| CSGO-iXysj-CBsKP-ssb3w-pSqSC-cpEVF | 23/15/5 | 89.8 | 1.38 | 2026-06-26 19:34:25 · 39m 23s | |
| CSGO-YoM9p-YXbHQ-BRWhe-S3LtL-WTZfE | 10/15/7 | 107.4 | 1.04 | 2026-06-26 18:57:29 · 30m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.