Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LnxRb-8FG8V-kT9wC-6Y7VJ-co3mA | 15/14/3 | 76.9 | 1.07 | 2026-07-03 22:59:21 · 31m 57s | |
| CSGO-wiy2q-R2kJP-BBdZh-LZqX3-3zeKP | 20/12/2 | 74.0 | 1.45 | 2026-07-01 21:26:35 · 32m 21s | |
| CSGO-WjD7M-9mRtu-8qedP-BhGxV-oaM2G | 24/7/3 | 148.9 | 2.42 | 2026-07-01 21:02:47 · 20m 34s | |
| CSGO-Mcd4G-RzW7y-ifazs-ndbJ3-OAqVQ | 12/12/3 | 73.5 | 1.02 | 2026-07-01 15:11:24 · 34m 24s | |
| CSGO-jVCrr-dPtvW-y3hYK-Yf2SY-kZhzO | 18/15/3 | 77.5 | 1.15 | 2026-06-30 20:42:55 · 40m 49s | |
| CSGO-VvYm8-yC5Q6-tE5YD-aV5J4-O2GGG | 16/9/2 | 88.5 | 1.49 | 2026-06-25 01:53:01 · 25m 41s | |
| CSGO-OUQLo-eqUUx-6ANA8-J4BZ4-VUPRO | 17/20/9 | 69.8 | 1.01 | 2026-06-21 09:22:02 · 44m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.