Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-neLDR-BzBcf-KGaNF-4fPEh-OYTSH | 17/16/4 | 66.2 | 1.13 | 2026-07-02 21:57:56 · 33m 43s | |
| CSGO-GfhGO-QxU2C-WqCuk-PQWPe-5YQhG | 19/17/7 | 89.2 | 1.24 | 2026-07-01 18:51:26 · 30m 30s | |
| CSGO-xbQ8h-HfvRy-9ooub-cZRPB-GzyDK | 13/17/2 | 65.0 | 0.85 | 2026-07-01 18:11:01 · 35m 23s | |
| CSGO-MvZXR-zLXLJ-QdHPn-nzWBG-OoBhP | 13/18/4 | 69.2 | 0.82 | 2026-06-29 19:56:03 · 39m 8s | |
| CSGO-pb9Ra-poEZi-aOeLK-avnmS-iaM2G | 8/14/5 | 60.4 | 0.77 | 2026-06-27 17:49:44 · 33m 49s | |
| CSGO-SzMbi-RrA2C-AGjNi-quFxd-zi8LK | 11/10/7 | 90.6 | 1.34 | 2026-06-22 18:21:06 · 22m 59s | |
| CSGO-SMdzq-Je8BA-c7vb5-yNiMq-uC8rN | 14/16/5 | 66.9 | 0.99 | 2026-06-14 19:16:14 · 35m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.