Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HxCoS-yyT8K-hLHZW-D3eHR-dvV9G | 12/16/6 | 69.2 | 0.89 | 2026-06-21 21:15:56 · 30m 38s | |
| CSGO-4T4wp-BQ8Oq-5CE2r-xeaWP-nRyQN | 21/14/3 | 112.1 | 1.52 | 2026-06-21 20:39:37 · 33m 16s | |
| CSGO-5JDEs-uMG3W-UUZ3K-48aRb-C6mAL | 17/16/7 | 89.3 | 1.19 | 2026-06-17 22:02:13 · 33m 0s | |
| CSGO-SS3jC-pBxVC-uHQKY-COsNZ-kZhzO | 11/17/9 | 64.0 | 0.84 | 2026-06-15 21:39:41 · 34m 1s | |
| CSGO-daSxG-TbnMo-9Hi2s-EQnQ7-iBtKG | 21/15/7 | 90.5 | 1.20 | 2026-06-15 20:51:55 · 34m 42s | |
| CSGO-cpejh-pNb6O-cfPSU-eZvde-wsvoO | 11/20/5 | 71.1 | 0.69 | 2026-06-15 20:18:54 · 29m 5s | |
| CSGO-p32EF-uDDWe-pnVZF-fL3x5-SVddJ | 18/17/4 | 98.3 | 1.12 | 2026-06-11 21:26:09 · 33m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.