Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend Β· last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NmsQj-VLqBT-qoxCD-ZrHUm-7XmfO | 17/18/5 | 78.9 | 0.97 | 2026-07-04 15:30:39 Β· 39m 27s | |
| CSGO-PZYUQ-TFcfL-UC7Yu-jeqwP-ASfCG | 34/19/7 | 110.3 | 1.71 | 2026-07-03 22:14:59 Β· 44m 55s | |
| CSGO-a4OUz-GEN7X-uXM9W-XoeYt-UfwoO | 9/16/5 | 61.7 | 0.69 | 2026-07-02 21:04:00 Β· 26m 17s | |
| CSGO-BWqGC-QTP5Q-Ra4iV-FpD5c-ztZpG | 21/18/10 | 115.1 | 1.35 | 2026-07-02 19:08:22 | |
| CSGO-Wormw-t3isx-Hxjkd-krsVh-2EkwG | 4/16/7 | 44.8 | 0.51 | 2026-06-28 20:25:45 Β· 25m 49s | |
| CSGO-6smXb-PdXz5-zwjwF-DLWAi-9hs8O | 8/20/9 | 56.6 | 0.55 | 2026-06-27 21:55:42 Β· 35m 18s | |
| CSGO-Caa7U-tYo6B-fxCmu-h3cxn-3h9GJ | 11/14/2 | 80.9 | 0.88 | 2026-06-13 20:42:36 Β· 28m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.