Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wAw8B-eG2Vo-XyYVP-6oiNP-eHsyM | 23/12/4 | 101.0 | 1.70 | 2026-07-04 20:27:49 · 33m 32s | |
| CSGO-jrDeU-R4QjP-6hYXA-kY3MO-THTCP | 13/16/7 | 67.0 | 0.97 | 2026-07-04 12:54:33 · 42m 22s | |
| CSGO-rye7L-zN2bd-WV7tu-ncYne-w4OJM | 15/12/8 | 101.0 | 1.46 | 2026-07-04 12:23:06 · 28m 32s | |
| CSGO-zeTWD-ifYMb-GNcQE-An2LS-7aUeL | 15/8/6 | 104.6 | 1.74 | 2026-07-04 11:56:45 · 23m 1s | |
| CSGO-cANu4-bdiKr-wWRNm-Ax53b-Gkb3K | 17/18/6 | 76.3 | 1.09 | 2026-07-01 17:58:31 · 39m 47s | |
| CSGO-r2meF-niqSM-9Eo2U-XOaKT-n6iPK | 27/23/3 | 100.2 | 1.34 | 2026-06-28 18:47:08 · 44m 41s | |
| CSGO-ohyfR-QT2p2-ahsBW-ojJt2-O2GGG | 14/18/6 | 75.8 | 0.91 | 2026-06-07 09:49:47 · 39m 40s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.