Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-P2Hcx-s7JvO-3rGK6-auxXm-AEBfD | 20/17/6 | 108.7 | 1.27 | 2026-06-26 21:17:12 · 36m 34s | |
| CSGO-LDNEo-n3QiT-ePcoy-G2mBa-KupJN | 18/16/7 | 94.7 | 1.25 | 2026-06-26 20:37:26 · 34m 44s | |
| CSGO-x8Hd7-3nRBY-HoRdT-f9srJ-Kn6nM | 24/19/7 | 113.9 | 1.38 | 2026-06-25 21:46:12 · 39m 53s | |
| CSGO-Uoqwp-XkEaO-UY4mh-zttY2-LWzfF | 26/13/6 | 118.7 | 1.65 | 2026-06-25 20:59:23 · 40m 19s | |
| CSGO-YTXuo-W4x4e-ik649-SrMZs-khRVP | 18/11/8 | 107.0 | 1.43 | 2026-06-23 20:49:11 · 30m 5s | |
| CSGO-3OzhA-cnKtb-s9kAr-HUxNN-W8diK | 18/9/8 | 143.1 | 1.97 | 2026-06-23 20:23:09 · 20m 54s | |
| CSGO-dE2wi-mxGSy-9pTep-GBr3a-otB3J | 20/15/5 | 89.7 | 1.25 | 2026-06-23 19:35:32 · 36m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.