insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
58
TeamDocks
our rating
Best match
15–5 · 1.64
Ancient · peak rating
Matches analysed
5 · 1.10 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.36 · Normal
HS % 50.7% · Normal
Spray Control 64.4 · Normal
Preaim 7.0° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
58
5 matches with us
database

TeamDocks Match Data

5 matches · our own demo analysis
Performance
TD Rating
58
our skill index
Ø Rating
1.1
Ø K/D
1.36
Ø ADR
65.8
Ø KAST
77.1%
Ø HS
50.7%
Kill-level signals
Wallbang Kills
5.5%
Smoke Kills
5.5%
Ø Kill Distance
21.6m
Duel & utility signals
Clutch Win
21.4%
3/14 1vX won
Ø Utility Dmg
31.6
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$2,536
post-buy, per round
Full-buy Win
60.9%
rounds won on a full buy
military_tech

TeamDocks Rating

5 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

58
050100
Impact Rating50ADR37KAST77K/D63Headshot %61Spray Control64Counter-Strafe72Flash Quality49
Impact Rating 1.1
27% weight +13.3
KAST 77.1%
14% weight +11.0
Spray Control 64.4
11% weight +7.3
K/D 1.36
11% weight +7.2
Counter-Strafe 72
10% weight +6.9
ADR 65.8
14% weight +5.3
Headshot % 50.7%
8% weight +4.6
Flash Quality 49%
5% weight +2.3

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.