76561198138415242
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-10%Peak single-match outcome anomaly 17.5/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Low mean preaim 6.12° with a tight 5.81° spread across 68 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 7 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-8qGfC-RZLFf-FkSiZ-wJV57-OUYkF | 18/15/6 | 77.0 | 1.20 | 2026-06-24 01:39:08 · 33m 43s | |
| CSGO-87OvO-iiJqX-SpZjz-3t795-tzioE | 9/17/4 | 54.0 | 0.68 | 2026-06-21 07:28:13 · 32m 19s | |
| CSGO-H6E94-mtxbj-pdY6r-JeCDq-7h3RG | 23/17/7 | 104.4 | 1.54 | 2026-06-20 08:50:59 · 29m 33s | |
| CSGO-PERmj-SBzxQ-FGpw4-h9WQX-75mAL | 15/16/3 | 70.7 | 1.07 | 2026-06-20 08:12:24 · 31m 5s | |
| CSGO-wzard-JLdAX-8pSTJ-jDPWh-OO2xK | 19/26/5 | 71.8 | 0.83 | 2026-06-20 06:42:18 · 42m 16s | |
| CSGO-SBoV8-KyoZe-ysxS3-n3wYX-e6siB | 13/14/3 | 62.0 | 0.94 | 2026-06-20 06:02:02 · 33m 35s | |
| CSGO-pFm2V-S8Om7-oSwtn-adsrt-bhUzE | 18/12/4 | 100.7 | 1.45 | 2026-06-18 08:04:47 · 30m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.