Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-7%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
3 or fewer games owned - typical of a fresh/bought account
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-26.7%Peak single-match outcome anomaly 51.7/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.15 across 5 of our matches (penalty scales above 1.4)
60% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
5.5% of kills through walls across 5 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-7ULWZ-p6yWH-tzhPJ-GwWxN-MJpEM | 22/17/5 | 82.5 | 1.34 | 2026-07-03 21:47:27 · 42m 10s | |
| CSGO-m8azN-xvvCi-3PFWV-v3udB-o9XDJ | 37/10/4 | 148.0 | 2.28 | 2026-07-03 20:56:48 · 41m 14s | |
| CSGO-Q6aAH-vUH5D-KkPYV-a23No-iNBYN | 18/13/5 | 93.3 | 1.35 | 2026-07-03 20:21:26 · 32m 0s | |
| CSGO-BsisU-S3bXp-O57Hy-4t5xR-yROEL | 26/11/5 | 129.4 | 1.92 | 2026-07-03 19:46:19 · 30m 33s | |
| CSGO-KHtM8-VovFc-w8tKV-CRxZ5-pdueM | 24/12/2 | 100.7 | 1.56 | 2026-07-03 18:51:04 · 40m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.