Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HkqJ5-ZLMBt-M9oFx-nVT2O-i84VH | 13/16/5 | 80.4 | 0.94 | 2026-06-21 12:07:19 · 26m 58s | |
| CSGO-a3QV2-KpVtX-PqFjL-ZiuJU-y68CH | 17/7/3 | 104.3 | 1.63 | 2026-06-15 20:53:56 · 28m 24s | |
| CSGO-morQs-kAHKt-YJQiO-iRrVK-O9tvE | 20/14/6 | 103.0 | 1.44 | 2026-06-15 20:16:47 · 33m 53s | |
| CSGO-MSO6d-fCEVu-mEqDX-cxuGx-XfP7B | 12/19/3 | 66.3 | 0.82 | 2026-06-15 19:40:04 · 34m 34s | |
| CSGO-Ud445-MMbia-QjPPm-3yUOP-VwkMC | 27/18/6 | 126.8 | 1.69 | 2026-06-15 18:52:24 · 38m 26s | |
| CSGO-dfZfH-ejbtp-vYLkG-N9Zte-tOeFO | 23/12/3 | 99.4 | 1.56 | 2026-06-15 18:04:14 · 36m 58s | |
| CSGO-UCo7p-HLEqr-zKwyv-2FtmR-tadyC | 14/12/3 | 58.4 | 1.11 | 2026-06-15 17:23:04 · 26m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.