Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-XvuEn-TNaPv-W9dPF-QT95z-LhSBD | 9/10/3 | 80.9 | 0.99 | 2026-07-04 20:03:39 · 14m 27s | |
| CSGO-SHMWO-L4KEH-oVwyx-d2cEU-y68CH | 4/11/5 | 68.0 | 0.58 | 2026-07-04 19:51:46 · 10m 25s | |
| CSGO-C8JDF-wKEBV-Qu8uf-USNiO-HHjLJ | 7/15/4 | 55.1 | 0.62 | 2026-07-04 19:16:24 · 27m 0s | |
| CSGO-nqqHG-ARaA8-k4FVT-pApFp-6CQqJ | 17/20/6 | 75.0 | 0.95 | 2026-07-04 18:23:34 · 39m 22s | |
| CSGO-ki8AJ-L9TBp-nN5ju-qCaB9-TAqVQ | 7/17/9 | 71.5 | 0.55 | 2026-07-04 17:41:19 · 30m 40s | |
| CSGO-5MHW3-RCVzm-OPeT9-3DApC-5o8vO | 18/14/6 | 62.6 | 1.30 | 2026-07-04 17:05:05 · 32m 15s | |
| CSGO-uXyiE-24bEC-DAzBT-b28Dr-oXc3K | 11/15/3 | 59.8 | 0.78 | 2026-06-29 18:04:07 · 28m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.