Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QfQjs-9Zvwo-xOwYv-tzM2y-vVkDA | 16/11/4 | 88.9 | 1.40 | 2026-07-01 21:11:10 · 29m 20s | |
| CSGO-XFSMT-T9afd-3vT55-D7jas-QCZQM | 12/18/7 | 69.0 | 0.82 | 2026-07-01 20:30:34 · 36m 54s | |
| CSGO-Hczse-fQvRE-5Mqz9-FGGeG-sH2cQ | 9/15/6 | 57.6 | 0.63 | 2026-06-25 20:27:40 · 29m 19s | |
| CSGO-iTVQp-98Rq7-V8Ws7-a8mOV-TGwPB | 15/13/3 | 72.7 | 1.14 | 2026-06-25 19:58:42 · 24m 0s | |
| CSGO-hdV6E-BO7K4-dTAWU-wKe6Q-hmheC | 22/24/11 | 91.0 | 1.13 | 2026-06-25 19:05:06 · 50m 11s | |
| CSGO-XFfuE-bVNdp-wM7Sy-My3rc-sjTOG | 13/15/3 | 69.2 | 0.97 | 2026-06-23 16:27:06 · 31m 35s | |
| CSGO-E7k9X-uoLcL-fyXVB-Ou7XL-w77GJ | 12/14/5 | 72.3 | 1.05 | 2026-06-22 16:51:28 · 25m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.