Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QDNXK-H4aDo-is4Fw-wtCZx-8zxHL | 16/10/8 | 103.4 | 1.64 | 2026-07-02 22:31:22 · 25m 53s | |
| CSGO-4avAn-xZAF9-GDmDk-uiJDZ-Uu8GJ | 4/14/4 | 53.7 | 0.45 | 2026-07-02 19:15:24 · 20m 34s | |
| CSGO-b7F23-KBYTS-fw6XX-LfRyk-WEDVF | 9/14/3 | 69.3 | 0.80 | 2026-06-29 15:46:19 · 20m 34s | |
| CSGO-7YEzD-P8xHx-YjMaR-TseLS-nGCtG | 18/14/4 | 78.9 | 1.26 | 2026-06-28 15:05:16 · 36m 51s | |
| CSGO-f9BNP-cPf5v-ctFmY-8ZX4T-3vKjC | 15/29/15 | 76.1 | 0.85 | 2026-06-27 20:25:18 · 47m 11s | |
| CSGO-KL4Tu-o9Ss2-6vnSi-9uNzz-VWJeB | 15/17/10 | 87.0 | 1.21 | 2026-06-26 17:45:49 · 27m 47s | |
| CSGO-N3XYs-vRcJ6-DrVw2-tduTB-8TryM | 23/22/6 | 79.1 | 1.15 | 2026-06-26 16:45:43 · 46m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.