Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-nNoFE-Mwuwk-BEiJ3-r4sbj-ttqxA | 7/16/5 | 43.2 | 0.46 | 2026-06-28 19:36:14 · 27m 14s | |
| CSGO-wrVPd-VcztK-A8r5G-7eVn9-pycuB | 9/16/5 | 54.1 | 0.66 | 2026-06-28 18:17:26 · 34m 45s | |
| CSGO-9hMes-dCM6V-LUNQm-3kJ5r-e3AkE | 21/25/9 | 77.9 | 1.01 | 2026-06-27 21:31:56 · 52m 6s | |
| CSGO-9NLu5-xRBfY-CYqH4-AARq5-2zERE | 11/17/3 | 61.2 | 0.76 | 2026-06-20 21:11:00 · 31m 37s | |
| CSGO-Cp6Sn-TuxHu-jjuHz-73W6Q-hmheC | 11/16/0 | 61.1 | 0.60 | 2026-06-20 20:36:50 · 30m 45s | |
| CSGO-MBdaM-Yotrn-YopWz-GEhAP-66r4N | 14/16/4 | 67.5 | 0.93 | 2026-06-20 19:55:36 · 33m 42s | |
| CSGO-3xO5M-uHfUD-ZKtvW-O8FQ8-u9OtQ | 9/18/3 | 46.6 | 0.46 | 2026-06-20 19:13:12 · 39m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.