76561198126181145
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-6.4%Peak single-match outcome anomaly 21/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 6 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LFXDW-h6khP-uZE3Y-HGFhO-x7D7K | 20/15/2 | 94.5 | 1.27 | 2026-07-05 13:52:14 · 35m 40s | |
| CSGO-tpyOv-YGGec-uKPsX-eTokh-2XmfO | 7/20/5 | 36.3 | 0.49 | 2026-07-05 13:08:52 · 37m 35s | |
| CSGO-sTpk6-O3kYq-isfTO-8ZYmc-kuQFE | 14/12/6 | 78.1 | 1.22 | 2026-07-04 19:46:13 · 26m 56s | |
| CSGO-t88Ka-BF53d-kVE8p-8MJfD-fcWoN | 13/15/4 | 60.8 | 0.99 | 2026-07-04 13:05:02 · 28m 56s | |
| CSGO-SKBxk-EvCmX-TeeY3-7LEEt-BD6mA | 16/10/5 | 81.5 | 1.33 | 2026-06-30 16:17:34 · 24m 48s | |
| CSGO-LqjxW-Vaip6-rrRou-dTW59-nUoEM | 14/16/10 | 82.0 | 1.06 | 2026-06-29 16:57:03 · 31m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.