Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DYhfB-KfNR7-BPBtk-2JnFt-nCHCF | 13/15/1 | 60.2 | 0.81 | 2026-07-03 23:27:52 · 26m 14s | |
| CSGO-jHRTs-5Do8y-WEPam-5navL-ZxqFF | 5/14/4 | 57.0 | 0.56 | 2026-07-03 22:53:29 · 30m 26s | |
| CSGO-Pvbiw-sYKuK-LyvjU-dh4jB-5o8vO | 15/15/5 | 56.2 | 0.99 | 2026-07-03 22:06:07 · 43m 30s | |
| CSGO-HZt8D-4BQi5-KYqQR-7cyEU-AvxfF | 13/16/8 | 65.8 | 1.03 | 2026-06-26 23:24:08 · 40m 3s | |
| CSGO-DRHZT-F24oD-59Kjp-vvrPB-yKKeB | 9/15/4 | 60.9 | 0.73 | 2026-06-26 22:46:48 · 34m 33s | |
| CSGO-mTcUQ-tWm3P-maWYY-XtFE8-PBdqA | 18/16/2 | 68.0 | 1.24 | 2026-06-26 21:59:13 · 33m 3s | |
| CSGO-DJDjt-JY9Cf-Y486d-zbPjC-VUeZH | 6/17/2 | 29.5 | 0.40 | 2026-06-26 21:17:53 · 35m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.