Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rLPHY-dpDxW-BdDLu-SqweA-udTnB | 17/12/2 | 95.8 | 1.45 | 2026-06-28 14:02:00 · 31m 27s | |
| CSGO-RdcRO-irYUc-5Jy8M-ECMGN-97V5F | 23/11/2 | 101.3 | 1.64 | 2026-06-28 13:26:02 · 31m 26s | |
| CSGO-e3jFL-4FKuO-Xw7H5-Qr5hs-iWRKF | 11/11/7 | 62.7 | 0.99 | 2026-06-26 22:39:32 · 34m 46s | |
| CSGO-ctw3U-PouQ6-esAur-f7pq6-moi9Q | 20/13/3 | 110.0 | 1.41 | 2026-06-26 21:59:14 · 32m 13s | |
| CSGO-tvLTL-iAM6Q-LvtMo-Hwbxy-zUwsP | 23/12/3 | 91.0 | 1.64 | 2026-06-25 06:05:14 · 32m 11s | |
| CSGO-dbHZA-GMqfN-rQZLJ-iRnOd-k4yUO | 27/4/5 | 186.8 | 3.06 | 2026-06-25 04:54:46 · 23m 11s | |
| CSGO-A5TtR-9PnfP-CyzMu-dax8f-qESyL | 23/17/6 | 100.5 | 1.41 | 2026-06-24 12:23:43 · 37m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.