76561198119375014

edin
jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
alpine
office
anubis
basalt
golden
mirage
warden
shelter
ancient
boulder
inferno
palacio
vertigo
fachwerk
overpass
stronghold
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
60
TeamDocks
our rating
73
Aim
leetify
55
Positioning
leetify
63
Utility
leetify
Best match
18–12 · 1.36
Nuke · peak rating
Matches analysed
2 · 1.15 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.16 · Normal
HS % 54.1% · Normal
Spray Control 71.2 · Slightly Sus
Preaim 11.9° · Weak
Counter-Strafing 76.0% · Normal
Time to Damage 615ms · Normal
CS2 Hours
3,853h
plausible
Account Age
12y
7 months
Steam Level
14
Bans
0
clean
Games
79
4,694h total
Friends
21
Country
PLPL
TeamDocks Rating
60
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
60
our skill index
Ø Rating
1.15
Ø K/D
1.16
Ø ADR
79.6
Ø KAST
71.6%
Ø HS
54.1%
Kill-level signals
Wallbang Kills
3.2%
Smoke Kills
0%
Ø Kill Distance
15.6m
Duel & utility signals
Ø Utility Dmg
51.5
HE + molotov, per match
Ø Equip Value
$3,950
post-buy, per round
Full-buy Win
75%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

60
050100
Impact Rating55ADR57KAST62K/D47Headshot %68Spray Control71Counter-Strafe88Flash Quality21
Impact Rating 1.15
27% weight +14.7
KAST 71.6%
14% weight +8.9
Counter-Strafe 88
10% weight +8.4
ADR 79.6
14% weight +8.1
Spray Control 71.2
11% weight +8.1
K/D 1.16
11% weight +5.4
Headshot % 54.1%
8% weight +5.2
Flash Quality 21%
5% weight +1.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.