Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FZBiN-eo3ER-zixkO-7CMaS-dvV9G | 22/14/5 | 102.8 | 1.50 | 2026-06-28 17:45:24 · 37m 1s | |
| CSGO-M7AQt-CMKPN-3SxXF-QhNak-d4FdH | 14/11/5 | 86.9 | 1.24 | 2026-06-24 21:27:14 · 31m 23s | |
| CSGO-wDNBJ-44Vqw-4QNi5-L8uos-iWRKF | 25/18/4 | 119.1 | 1.48 | 2026-06-24 20:44:44 · 37m 47s | |
| CSGO-UAfCU-NaVsk-VTRuN-is6Cy-J2GGG | 17/11/11 | 97.5 | 1.45 | 2026-06-24 20:02:52 · 32m 37s | |
| CSGO-io3x8-bhpYy-OQFmP-KDnpx-8zxHL | 16/17/4 | 81.0 | 1.09 | 2026-06-20 19:33:08 | |
| CSGO-KOT9q-sPmGN-2XJpY-sNfyc-hYivN | 24/12/4 | 129.1 | 1.90 | 2026-06-18 20:26:28 · 28m 25s | |
| CSGO-quvS6-a6tE8-TQNY7-Pndm5-RLkHB | 18/16/5 | 110.3 | 1.28 | 2026-06-16 19:32:06 · 36m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.