Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-aK76R-DqkwU-E2oiK-VXoR6-CebRF | 10/8/12 | 110.9 | 1.40 | 2026-07-03 14:29:38 · 18m 26s | |
| CSGO-JqZ8j-5UE7b-3MZOQ-myxNN-M8MkO | 18/16/7 | 93.2 | 1.24 | 2026-07-02 13:50:03 · 36m 23s | |
| CSGO-w3DjC-HWneW-QvBN6-2Gsj4-OAqVQ | 12/15/3 | 74.6 | 0.83 | 2026-07-02 13:19:32 · 27m 42s | |
| CSGO-F9ZJT-UsX8W-WwQ6X-4fh2N-SSUnB | 5/8/2 | 38.8 | 0.71 | 2026-07-02 12:43:24 · 20m 44s | |
| CSGO-idVUC-b9365-vACFK-BWhSb-fYb7L | 12/19/6 | 66.5 | 0.95 | 2026-06-30 16:18:44 · 36m 58s | |
| CSGO-PARwW-mLc4U-ZTUYu-wdMWT-MadFO | 21/11/1 | 95.8 | 1.61 | 2026-06-30 15:33:58 · 33m 8s | |
| CSGO-kAm6d-rT7xX-RNH5P-2qqH2-8LhWA | 23/13/7 | 122.8 | 1.57 | 2026-06-29 15:15:20 · 36m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.