insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
32
TeamDocks
our rating
Best match
11–18 · 0.90
Inferno · peak rating
Matches analysed
2 · 0.69 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.48 · Weak
HS % 47.3% · Normal
Spray Control 48.6 · Weak
Preaim 8.5° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
32
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
32
our skill index
Ø Rating
0.69
Ø K/D
0.48
Ø ADR
56
Ø KAST
71%
Ø HS
47.3%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
6.3%
Ø Kill Distance
17.3m
Duel & utility signals
Clutch Win
0%
0/8 1vX won
Ø Utility Dmg
85.5
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,618
post-buy, per round
Full-buy Win
61.1%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

32
050100
Impact Rating9ADR23KAST60K/D0Headshot %55Spray Control49Counter-Strafe71Flash Quality16
KAST 71%
14% weight +8.6
Counter-Strafe 71
10% weight +6.8
Spray Control 48.6
11% weight +5.6
Headshot % 47.3%
8% weight +4.2
ADR 56
14% weight +3.3
Impact Rating 0.69
27% weight +2.4
Flash Quality 16%
5% weight +0.8
K/D 0.48
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.