Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yNYym-EoCFz-EAjP4-Vva43-VMqBE | 2/15/5 | 30.3 | 0.16 | 2026-07-05 21:42:25 · 24m 27s | |
| CSGO-FtQfC-WBoUP-yRQOd-w64JT-B7r4N | 13/16/5 | 54.6 | 0.82 | 2026-07-05 20:53:39 · 37m 36s | |
| CSGO-x2xSf-aBEM4-je2sc-b3ibE-fKV5F | 4/18/2 | 15.0 | 0.17 | 2026-06-30 20:07:13 · 29m 1s | |
| CSGO-yoJFS-b5cR5-rspk9-y8RJK-tnJCF | 10/18/1 | 50.1 | 0.60 | 2026-06-24 18:21:00 · 28m 48s | |
| CSGO-CizQc-yY3Dd-E6CNc-BTmdR-awkMC | 21/6/2 | 130.1 | 2.06 | 2026-06-24 17:48:09 · 25m 48s | |
| CSGO-7ybVy-kQ9AX-AkxZK-5UFpP-jwhrM | 14/14/5 | 63.0 | 1.09 | 2026-06-24 17:06:13 · 35m 0s | |
| CSGO-AbZE4-PuJ4N-YqPQ3-3s3bJ-VnUaK | 21/17/5 | 97.9 | 1.30 | 2026-06-19 17:22:12 · 39m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.