insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
56
TeamDocks
our rating
Best match
15–12 · 1.21
Inferno · peak rating
Matches analysed
2 · 1.10 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.03 · Normal
HS % 53.1% · Normal
Spray Control 56.0 · Normal
Preaim 7.7° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
56
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
56
our skill index
Ø Rating
1.1
Ø K/D
1.03
Ø ADR
73.7
Ø KAST
74.2%
Ø HS
53.1%
Kill-level signals
Wallbang Kills
3.6%
Smoke Kills
3.6%
Ø Kill Distance
17.2m
Duel & utility signals
Ø Utility Dmg
73
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,165
post-buy, per round
Full-buy Win
68%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

56
050100
Impact Rating50ADR48KAST69K/D36Headshot %66Spray Control56Counter-Strafe85Flash Quality39
Impact Rating 1.1
27% weight +13.3
KAST 74.2%
14% weight +9.9
Counter-Strafe 85
10% weight +8.1
ADR 73.7
14% weight +6.9
Spray Control 56
11% weight +6.4
Headshot % 53.1%
8% weight +5.0
K/D 1.03
11% weight +4.1
Flash Quality 39%
5% weight +1.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.