Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KFYHF-JcY3U-wfsMh-jRuzW-VRwaL | 19/15/2 | 72.9 | 1.11 | 2026-07-02 18:19:15 · 41m 17s | |
| CSGO-b8DQj-tQAir-Xoc3o-3MUKt-4rquL | 12/11/3 | 62.6 | 1.14 | 2026-07-02 17:45:21 · 31m 24s | |
| CSGO-LNPeD-ztJN6-4mixc-nVpmF-8oZEC | 8/17/3 | 56.5 | 0.48 | 2026-06-28 18:01:15 · 34m 34s | |
| CSGO-ojLKa-hefx8-6TVNx-QkWDq-7CWeL | 11/13/7 | 73.3 | 1.09 | 2026-06-28 17:34:44 · 23m 45s | |
| CSGO-SrfZt-EYckz-pFWyJ-NftUw-wr74E | 10/13/4 | 45.7 | 0.86 | 2026-06-28 16:55:59 · 34m 29s | |
| CSGO-TvW4Z-PDp2G-jVoiB-wsamX-JGdRF | 7/15/3 | 46.3 | 0.56 | 2026-06-28 16:29:32 · 22m 51s | |
| CSGO-3XCBQ-4c4D6-s7J8D-KTUy9-Ad5FP | 11/15/10 | 77.1 | 0.91 | 2026-06-28 15:50:32 · 29m 18s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.