Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-A4FCX-TuEHE-aj4po-YXTLa-rjNYE | 7/17/3 | 54.7 | 0.49 | 2026-07-06 04:53:58 · 24m 53s | |
| CSGO-Wzyi6-rKxpJ-qXVHG-ejV6G-KdWXC | 20/17/5 | 81.7 | 1.30 | 2026-07-06 04:11:57 · 36m 14s | |
| CSGO-Wm9ut-GHwzE-CKdke-XESiX-f6KbM | 21/11/4 | 86.0 | 1.54 | 2026-07-05 06:18:17 · 31m 46s | |
| CSGO-xRwK6-7n39F-Py6xw-y9ROH-CSWsO | 30/23/5 | 100.5 | 1.49 | 2026-07-05 05:23:34 · 43m 34s | |
| CSGO-AottG-vxPjF-RM8ck-6SLYm-2h3RG | 9/12/4 | 51.5 | 0.89 | 2026-07-05 04:51:20 · 23m 39s | |
| CSGO-VHGXC-XVn56-3Uc9V-vp3PS-Ew4ZJ | 26/17/6 | 108.6 | 1.75 | 2026-07-04 08:23:39 · 40m 22s | |
| CSGO-eJbxN-srofJ-aETDZ-6jKzu-oWRKF | 28/14/3 | 122.6 | 1.86 | 2026-07-04 06:45:45 · 37m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.