Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4oePV-poERn-Wr8Qi-kQy7G-Zc8zP | 19/18/7 | 86.7 | 1.24 | 2026-06-30 19:21:05 · 41m 23s | |
| CSGO-bnhfW-hr2M5-f7LHA-RmM2q-qrzED | 14/5/4 | 81.8 | 1.55 | 2026-06-30 18:51:14 · 26m 27s | |
| CSGO-Woh6m-kNSUq-T6dZG-6YBbb-GZAYN | 14/15/8 | 82.4 | 1.12 | 2026-06-30 18:08:07 · 33m 13s | |
| CSGO-AaVQT-8fBE5-wxkMo-eacCm-uXNtQ | 19/22/5 | 71.1 | 0.94 | 2026-06-30 17:14:45 · 47m 27s | |
| CSGO-qUJka-8b6Vw-YEEMu-wVCPJ-9mnpQ | 16/14/6 | 71.5 | 1.21 | 2026-06-26 21:01:12 · 31m 37s | |
| CSGO-R8pTx-XPdJF-WoyE3-6MpMh-tDDmQ | 21/15/5 | 97.9 | 1.39 | 2026-06-08 19:24:58 · 37m 39s | |
| CSGO-LpSTa-yp9Ni-mmMhz-vZ5QO-SH3JE | 5/15/3 | 62.7 | 0.38 | 2026-06-08 18:56:42 · 22m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.