Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-GkVKp-t2Jvd-cnGEi-MdiyE-4Sm6J | 12/14/5 | 60.5 | 1.01 | 2026-06-30 23:03:30 · 36m 45s | |
| CSGO-6zXh2-FOLxA-i4syO-DnTL7-OUYkF | 9/17/1 | 43.0 | 0.52 | 2026-06-30 18:10:30 · 27m 37s | |
| CSGO-cAoHC-NjbBS-ZpXic-RffD7-Vp8eD | 9/16/5 | 40.9 | 0.63 | 2026-06-26 19:35:20 · 32m 13s | |
| CSGO-phiim-VGWOO-i23os-fsxuQ-p7GaA | 14/17/8 | 80.5 | 1.03 | 2026-06-26 18:06:50 · 40m 26s | |
| CSGO-UHzvF-Ra37i-bnyhv-NWPBN-2mw9H | 7/13/5 | 54.8 | 0.67 | 2026-06-25 22:08:24 · 29m 36s | |
| CSGO-ETtww-sZcFP-6Enmz-h8d6Q-xRwLA | 14/12/1 | 69.0 | 0.98 | 2026-06-25 19:33:38 · 28m 57s | |
| CSGO-fvLwR-GED85-KnPGR-ozHS7-AfxTC | 17/15/3 | 78.6 | 1.17 | 2026-06-23 16:12:21 · 31m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.