Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jUymO-3s4AN-HFGtx-mNhYj-ZOQmH | 6/12/1 | 56.9 | 0.55 | 2026-06-30 13:49:34 · 17m 4s | |
| CSGO-LnHeV-wRYJp-p9OiL-SdAAx-VCZQM | 16/19/6 | 86.1 | 1.10 | 2026-06-28 10:45:53 · 35m 15s | |
| CSGO-WYCpu-ve8hJ-2ri5w-9c4ac-VFJPJ | 10/20/9 | 61.4 | 0.73 | 2026-06-27 15:31:47 · 42m 29s | |
| CSGO-kpNFy-pKqsi-cFyPR-hENFY-s6iPK | 23/19/5 | 104.1 | 1.34 | 2026-06-27 14:49:27 · 35m 38s | |
| CSGO-rZR8u-MrLHm-BNMbq-CwqHS-ERXoN | 20/20/5 | 104.7 | 1.26 | 2026-06-27 14:09:50 · 34m 41s | |
| CSGO-rVj4c-DEEJp-fNVDy-REyFd-ciQZQ | 19/16/4 | 94.2 | 1.38 | 2026-06-27 13:30:32 · 27m 42s | |
| CSGO-iUsES-Kn5MZ-qro3A-mufXE-OycBN | 12/18/2 | 59.7 | 0.70 | 2026-06-27 11:51:27 · 29m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.