76561198097512012

nuke
italy
cache
dust2
train
office
anubis
mirage
ancient
boulder
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
38
TeamDocks
our rating
74
Aim
leetify
53
Positioning
leetify
64
Utility
leetify
Best match
18–15 · 1.18
Nuke · peak rating
Matches analysed
2 · 0.87 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.85 · Weak
HS % 35.4% · Weak
Spray Control 58.7 · Normal
Preaim 6.3° · Normal
Counter-Strafing 78.1% · Normal
Time to Damage 582ms · Normal
CS2 Hours
private
Account Age
13y
0 months
Steam Level
Bans
0
clean
Games
private
Friends
68
Country
HUHU
most common in friends list
TeamDocks Rating
38
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
38
our skill index
Ø Rating
0.87
Ø K/D
0.85
Ø ADR
70.1
Ø KAST
61.1%
Ø HS
35.4%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
7.7%
Ø Kill Distance
18.1m
Duel & utility signals
Opening Duel Win
45.5%
5–6 openings
Trade Kills
6
teammate deaths avenged
Clutch Win
33.3%
2/6 1vX won
Ø Utility Dmg
0
HE + molotov, per match
Ø Equip Value
$2,983
post-buy, per round
Full-buy Win
58.8%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

38
050100
Impact Rating27ADR43KAST32K/D21Headshot %31Spray Control59Counter-Strafe79Flash Quality32
Counter-Strafe 79
10% weight +7.5
Impact Rating 0.87
27% weight +7.2
Spray Control 58.7
11% weight +6.7
ADR 70.1
14% weight +6.1
KAST 61.1%
14% weight +4.6
K/D 0.85
11% weight +2.4
Headshot % 35.4%
8% weight +2.4
Flash Quality 32%
5% weight +1.5

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.