Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qWPKm-uehjF-qe5c6-MccnD-VKD7K | 16/15/3 | 113.2 | 1.36 | 2026-06-24 20:48:19 · 26m 54s | |
| CSGO-65LWE-kS6Ea-WcJAk-4bxti-kOijD | 22/15/4 | 108.3 | 1.56 | 2026-06-24 20:01:00 · 36m 29s | |
| CSGO-wLDUa-rpABB-9yz2W-jpqjG-wwqVQ | 15/15/3 | 84.3 | 1.07 | 2026-06-23 20:29:28 · 33m 58s | |
| CSGO-niJKB-TbT74-hDJti-hOybt-FhnEM | 10/11/8 | 69.9 | 1.15 | 2026-06-23 20:02:55 · 23m 38s | |
| CSGO-aswDM-fW6LR-5Jiqn-NAURn-qhjTL | 20/15/2 | 81.4 | 1.25 | 2026-06-23 19:22:22 · 36m 16s | |
| CSGO-PWcK9-FUHOB-J3JHK-maTki-nOGSQ | 14/13/4 | 67.7 | 1.16 | 2026-06-23 18:53:49 · 25m 31s | |
| CSGO-p9BzO-4ZD3u-XuT5T-ufFu2-feAtG | 10/15/1 | 52.9 | 0.67 | 2026-06-23 18:15:30 · 31m 10s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.