Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-K4JsL-rk3XW-esTfb-P6ofW-QaDND | 10/14/4 | 66.6 | 0.80 | 2026-07-04 18:46:12 · 27m 50s | |
| CSGO-8UzOo-JyhoO-na4L9-j8PWJ-tx6iL | 19/15/6 | 79.9 | 1.21 | 2026-07-01 08:20:05 · 40m 17s | |
| CSGO-BjYSZ-ZxoTp-xTsjp-RTppv-7BLwF | 12/7/1 | 80.4 | 1.48 | 2026-06-30 07:25:12 · 20m 58s | |
| CSGO-PvEHF-yMUbd-qVXVt-DyVaZ-kZhzO | 12/8/5 | 83.8 | 1.40 | 2026-06-26 17:47:59 · 20m 15s | |
| CSGO-ApmWW-brA4V-XhtJP-WxLTv-jBcBN | 14/15/6 | 68.1 | 1.02 | 2026-06-20 11:52:46 · 40m 49s | |
| CSGO-LLivi-sOBHS-U7TDO-wXOrJ-sbjsF | 10/8/4 | 76.3 | 1.29 | 2026-06-18 10:19:00 · 29m 2s | |
| CSGO-ZJrQv-P4LVN-dWLKn-5rzYd-CjW9G | 16/18/5 | 75.5 | 1.05 | 2026-06-15 12:12:00 · 43m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.