insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
55
TeamDocks
our rating
Best match
16–7 · 1.54
Inferno · peak rating
Matches analysed
6 · 1.11 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.12 · Normal
HS % 52.2% · Normal
Spray Control 52.0 · Weak
Preaim 8.0° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
55
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
55
our skill index
Ø Rating
1.11
Ø K/D
1.12
Ø ADR
85.4
Ø KAST
69.3%
Ø HS
52.2%
Kill-level signals
Wallbang Kills
3.2%
Smoke Kills
4.2%
Ø Kill Distance
15.3m
Duel & utility signals
Opening Duel Win
37.5%
9–15 openings
Trade Kills
9
teammate deaths avenged
Ø Utility Dmg
32
HE + molotov, per match
Ø Equip Value
$4,008
post-buy, per round
Full-buy Win
56.7%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

55
050100
Impact Rating51ADR65KAST55K/D43Headshot %64Spray Control52Counter-Strafe71Flash Quality31
Impact Rating 1.11
27% weight +13.6
ADR 85.4
14% weight +9.3
KAST 69.3%
14% weight +7.9
Counter-Strafe 71
10% weight +6.8
Spray Control 52
11% weight +5.9
K/D 1.12
11% weight +4.9
Headshot % 52.2%
8% weight +4.9
Flash Quality 31%
5% weight +1.5

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.