76561198093661586

compare_arrowsCompare

76561198093661586

edin
jura
nuke
italy
cache
dust2
grail
mills
thera
train
office
anubis
basalt
golden
mirage
ancient
inferno
palacio
vertigo
overpass
Watch
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
53
TeamDocks
our rating
80
Aim
leetify
62
Positioning
leetify
55
Utility
leetify
Best match
19–18 · 1.20
Mirage · peak rating
Matches analysed
2 · 1.10 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.03 · Normal
HS % 53.2% · Normal
Spray Control 49.1 · Weak
Preaim 5.7° · Normal
Counter-Strafing 77.0% · Normal
Time to Damage 579ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
53
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
53
our skill index
Ø Rating
1.1
Ø K/D
1.03
Ø ADR
78
Ø KAST
70.5%
Ø HS
53.2%
Kill-level signals
Wallbang Kills
6.3%
Smoke Kills
6.3%
Ø Kill Distance
17.7m
Duel & utility signals
Ø Utility Dmg
4
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,200
post-buy, per round
Full-buy Win
70.6%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

53
050100
Impact Rating50ADR54KAST59K/D36Headshot %66Spray Control49Counter-Strafe74Flash Quality33
Impact Rating 1.1
27% weight +13.3
KAST 70.5%
14% weight +8.4
ADR 78
14% weight +7.7
Counter-Strafe 74
10% weight +7.0
Spray Control 49.1
11% weight +5.6
Headshot % 53.2%
8% weight +5.0
K/D 1.03
11% weight +4.1
Flash Quality 33%
5% weight +1.6

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.