76561198092470949
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.2%Peak single-match outcome anomaly 23.9/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 15 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 15 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OsyxK-iNPdR-GQh3G-Gw9tf-Vt3NF | 16/15/5 | 84.2 | 1.19 | 2026-06-30 18:44:42 · 33m 17s | |
| CSGO-tFGsi-ce3op-CZGfv-dKCvQ-q7NQC | 11/20/5 | 56.5 | 0.79 | 2026-06-30 18:01:20 · 38m 45s | |
| CSGO-eRuDz-mBZhu-J2Z9s-26v7b-KQM6H | 18/14/9 | 93.8 | 1.38 | 2026-06-25 17:40:11 · 39m 41s | |
| CSGO-nLWck-NXXY8-iWdhj-oid5h-pE26A | 16/14/6 | 76.2 | 1.23 | 2026-06-25 16:53:10 · 43m 26s | |
| CSGO-HKUZW-JesRS-y2wN6-rSaKz-ZfwoO | 28/17/5 | 92.0 | 1.49 | 2026-06-17 17:47:51 · 49m 15s | |
| CSGO-jtTJD-T9Awj-4ON5q-D3EE8-cAhaB | 20/13/6 | 74.6 | 1.37 | 2026-06-16 18:26:34 · 38m 34s | |
| CSGO-6Yund-JOqJU-omjHB-crXGo-Eis8O | 22/10/6 | 101.1 | 1.79 | 2026-06-16 17:45:53 · 37m 15s | |
| CSGO-PAVXN-xJCkk-4e5XG-WDxKx-oezYP | 14/15/4 | 57.0 | 1.01 | 2026-06-16 17:00:28 · 41m 1s | |
| CSGO-Vej8R-8EzNp-dLnWz-FB2N7-aUPRO | 11/6/5 | 67.6 | 1.39 | 2026-06-16 08:24:05 · 28m 39s | |
| CSGO-DTJOm-LKK6W-KKzkF-oY889-P9jbN | 20/17/5 | 72.7 | 1.22 | 2026-06-16 07:40:56 · 38m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.