Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-UJyCZ-Zynai-7mUVH-roCSW-omoUE | 21/16/6 | 95.3 | 1.22 | 2026-06-23 19:25:57 · 34m 8s | |
| CSGO-N4H2K-qMxeu-hpzGf-8XGMQ-AmhvN | 16/10/12 | 107.7 | 1.53 | 2026-06-23 18:46:54 · 32m 0s | |
| CSGO-heOJM-AsW7u-7imi5-LtiCH-hxfvN | 12/14/9 | 60.4 | 0.93 | 2026-06-23 17:58:09 · 34m 3s | |
| CSGO-v4pRK-SMTEB-QX7U8-DsYwx-h2VjM | 39/13/8 | 169.8 | 2.45 | 2026-06-18 19:44:15 · 43m 34s | |
| CSGO-qmx3p-BrDxS-o4UWB-Ok8St-XW9LK | 19/16/6 | 92.4 | 1.23 | 2026-06-16 21:01:32 · 35m 57s | |
| CSGO-bGUKH-9W7uV-KX8Pk-tyKdP-McXTB | 27/13/5 | 111.3 | 1.72 | 2026-06-16 20:21:37 · 31m 57s | |
| CSGO-3aDn3-2NyLc-NCimh-PmSn5-OqTiA | 15/14/4 | 81.3 | 1.02 | 2026-06-09 19:09:40 · 32m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.