insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
51
TeamDocks
our rating
Best match
17–19 · 1.20
Mirage · peak rating
Matches analysed
2 · 1.07 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.92 · Normal
HS % 49.8% · Normal
Spray Control 54.1 · Weak
Preaim 8.2° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
51
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
51
our skill index
Ø Rating
1.07
Ø K/D
0.92
Ø ADR
80.9
Ø KAST
70.9%
Ø HS
49.8%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
6.3%
Ø Kill Distance
19.6m
Duel & utility signals
Clutch Win
0%
0/5 1vX won
Ø Utility Dmg
0.5
HE + molotov, per match
Ø Equip Value
$3,760
post-buy, per round
Full-buy Win
41.7%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

51
050100
Impact Rating47ADR58KAST60K/D27Headshot %60Spray Control54Counter-Strafe71Flash Quality27
Impact Rating 1.07
27% weight +12.5
KAST 70.9%
14% weight +8.6
ADR 80.9
14% weight +8.3
Counter-Strafe 71
10% weight +6.8
Spray Control 54.1
11% weight +6.2
Headshot % 49.8%
8% weight +4.6
K/D 0.92
11% weight +3.1
Flash Quality 27%
5% weight +1.3

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.