Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xdWd8-5eXS8-ejjy4-748PS-XH3JE | 16/7/1 | 72.2 | 1.52 | 2026-07-06 17:05:35 · 22m 26s | |
| CSGO-F63sY-SXGp4-6buqX-fznJZ-zFqqK | 10/4/2 | 114.7 | 1.90 | 2026-07-06 16:51:19 · 11m 52s | |
| CSGO-NkoKN-r7x89-rWO3b-Yibek-WifiK | 17/20/5 | 75.0 | 1.07 | 2026-07-01 18:34:44 · 43m 28s | |
| CSGO-VdQxC-apxot-65Zqv-iesuU-7FFdH | 11/14/3 | 77.2 | 0.92 | 2026-06-28 12:05:34 · 28m 8s | |
| CSGO-2i7X6-RTzXO-xTMM7-x39ka-7PVPA | 23/18/5 | 102.3 | 1.39 | 2026-06-28 11:11:00 · 34m 56s | |
| CSGO-yfGqz-BeFwo-CXvvH-7SU4b-Gkb3K | 19/12/7 | 94.3 | 1.47 | 2026-06-28 10:36:57 · 31m 20s | |
| CSGO-VUwNu-7z9fK-AoDhy-UdD4X-8vKjC | 32/18/5 | 106.1 | 1.64 | 2026-06-25 17:55:49 · 54m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.