insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
35
TeamDocks
our rating
Best match
16–12 · 1.32
Overpass · peak rating
Matches analysed
4 · 0.72 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.67 · Weak
HS % 33.0% · Weak
Spray Control 64.4 · Normal
Preaim 7.3° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
35
4 matches with us
database

TeamDocks Match Data

4 matches · our own demo analysis
Performance
TD Rating
35
our skill index
Ø Rating
0.72
Ø K/D
0.67
Ø ADR
63.2
Ø KAST
70.3%
Ø HS
33%
Kill-level signals
Wallbang Kills
3.2%
Smoke Kills
16.1%
Ø Kill Distance
16.6m
Duel & utility signals
Clutch Win
28.6%
2/7 1vX won
Ø Utility Dmg
89
HE + molotov, per match
Ø Equip Value
$3,570
post-buy, per round
Full-buy Win
69.6%
rounds won on a full buy
military_tech

TeamDocks Rating

4 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.

35
050100
Impact Rating12ADR33KAST58K/D6Headshot %26Spray Control64Counter-Strafe87Flash Quality19
KAST 70.3%
14% weight +8.3
Counter-Strafe 87
10% weight +8.3
Spray Control 64.4
11% weight +7.3
ADR 63.2
14% weight +4.7
Impact Rating 0.72
27% weight +3.2
Headshot % 33%
8% weight +2.0
Flash Quality 19%
5% weight +0.9
K/D 0.67
11% weight +0.7

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.