Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-3PYX3-zTxPd-J7Wnw-SNpu6-tzioE | 14/14/5 | 62.0 | 0.99 | 2026-06-28 19:17:15 · 35m 20s | |
| CSGO-Afpyq-kdVHD-ErNVQ-oGjR6-iBtKG | 14/19/3 | 61.0 | 0.84 | 2026-06-28 18:33:47 · 35m 55s | |
| CSGO-4n5Ys-TuFS2-8tJjA-4fjUX-rPdKP | 11/16/1 | 50.6 | 0.80 | 2026-06-28 17:53:00 · 38m 5s | |
| CSGO-rfUNc-XZ6TJ-pYpAt-Lvvoe-dZx9H | 9/14/2 | 46.2 | 0.58 | 2026-06-26 20:56:43 · 30m 20s | |
| CSGO-Z4kkN-Wd5pd-viB3K-zbZXL-xH2cQ | 25/14/4 | 93.3 | 1.51 | 2026-06-25 20:10:03 · 40m 50s | |
| CSGO-Qotux-SJzvQ-iJkVe-oQCe6-MBCYN | 20/10/7 | 118.4 | 1.75 | 2026-06-25 19:36:35 · 29m 4s | |
| CSGO-kFyYA-auEUw-6HhUV-kUsMQ-r7oJN | 13/9/3 | 82.1 | 1.35 | 2026-06-25 18:57:33 · 31m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.