Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WXX7o-r7cTq-oG6jF-4uWUQ-XwJ5O | 22/14/6 | 117.6 | 1.61 | 2026-07-04 20:40:37 · 36m 10s | |
| CSGO-WK4q9-vaOYD-d7Tye-tOyuj-LPGCF | 12/13/8 | 80.4 | 1.08 | 2026-07-04 19:41:21 · 36m 25s | |
| CSGO-wnnQ8-k8LEY-WfWpb-Y9fVE-U9JjC | 6/14/0 | 46.6 | 0.42 | 2026-07-04 19:08:24 · 29m 38s | |
| CSGO-o4TJN-HNsMi-komez-VmQJh-CY5dK | 13/15/3 | 56.7 | 1.00 | 2026-06-30 16:23:56 · 35m 33s | |
| CSGO-Or6Qs-iLek7-F2uxM-ZKbin-j4FdH | 28/14/4 | 119.4 | 1.74 | 2026-06-27 19:35:31 · 41m 43s | |
| CSGO-PE3UK-aruWa-7pjxL-aCPut-vWwvE | 8/17/2 | 63.5 | 0.54 | 2026-06-27 18:56:00 · 35m 34s | |
| CSGO-My2HA-ODJcu-nPVSn-RydzU-jvV9G | 20/16/11 | 105.2 | 1.42 | 2026-06-25 13:08:21 · 35m 15s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.