Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KxBwR-4N6cf-YhHRT-XMxYe-FPGCF | 19/12/2 | 82.5 | 1.48 | 2026-07-01 15:34:48 · 31m 55s | |
| CSGO-hbz5z-U5huM-C4Aew-DD6Sb-VaDND | 12/9/2 | 76.8 | 1.22 | 2026-06-30 17:06:37 · 12m 30s | |
| CSGO-iM7fw-MnTL2-UMFpF-i42rU-XQaYO | 12/15/6 | 72.5 | 1.03 | 2026-06-25 20:37:36 · 30m 30s | |
| CSGO-htu8P-MeHnz-rOTQj-dnJup-AYEyB | 7/14/5 | 47.8 | 0.68 | 2026-06-24 17:45:23 · 36m 27s | |
| CSGO-simjN-Ku63k-LBtc7-2eqtw-VCZQM | 12/24/7 | 59.7 | 0.66 | 2026-06-24 16:43:21 · 47m 30s | |
| CSGO-D4q3x-Rjo25-oOZxR-MV3mx-wfdZH | 5/17/5 | 61.9 | 0.47 | 2026-06-24 16:14:29 · 24m 26s | |
| CSGO-tiewo-qCmHv-Oiccj-xuG4n-UYZHK | 14/11/2 | 57.5 | 1.12 | 2026-06-11 18:23:43 · 29m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.