Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pbZR7-iOyhP-hriuS-5DH8z-CLtCQ | 21/16/5 | 106.0 | 1.46 | 2026-07-05 18:12:40 · 33m 35s | |
| CSGO-CzzhD-hQb4H-CGS9h-9xw6q-3MEKO | 21/16/9 | 121.5 | 1.57 | 2026-07-05 17:35:02 · 34m 55s | |
| CSGO-uZOuo-3pZRA-aQGux-fKqc9-hd5yD | 6/13/2 | 49.9 | 0.37 | 2026-07-04 14:05:10 · 23m 44s | |
| CSGO-BkjkP-8nHbL-SbV9s-Ssy3U-URqmJ | 9/16/7 | 58.7 | 0.71 | 2026-07-04 13:31:29 · 28m 47s | |
| CSGO-bs3yR-Lo9cq-nUbE2-ffxdB-7TQ7B | 10/18/12 | 63.4 | 0.87 | 2026-07-02 18:15:12 · 27m 26s | |
| CSGO-hwWnT-CVQpP-4iRU8-n9mNy-f25qB | 12/17/11 | 67.9 | 0.93 | 2026-07-02 17:24:16 · 43m 39s | |
| CSGO-aAGpJ-vYzJa-3jspF-HU9d8-H2WPA | 16/12/5 | 81.0 | 1.25 | 2026-06-12 20:00:53 · 33m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.