insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
61
TeamDocks
our rating
Best match
24–10 · 1.69
Inferno · peak rating
Matches analysed
3 · 1.22 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.32 · Normal
HS % 35.4% · Weak
Spray Control 61.8 · Normal
Preaim 10.3° · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
61
3 matches with us
database

TeamDocks Match Data

3 matches · our own demo analysis
Performance
TD Rating
61
our skill index
Ø Rating
1.22
Ø K/D
1.32
Ø ADR
75
Ø KAST
78.6%
Ø HS
35.4%
Kill-level signals
Wallbang Kills
2.2%
Smoke Kills
4.3%
Ø Kill Distance
17.4m
Duel & utility signals
Ø Utility Dmg
35.3
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,185
post-buy, per round
Full-buy Win
66.7%
rounds won on a full buy
military_tech

TeamDocks Rating

3 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 3 analyzed matches. Firms up as more of this player's games get processed.

61
050100
Impact Rating62ADR50KAST82K/D60Headshot %31Spray Control62Counter-Strafe83Flash Quality19
Impact Rating 1.22
27% weight +16.5
KAST 78.6%
14% weight +11.7
Counter-Strafe 83
10% weight +7.9
ADR 75
14% weight +7.1
Spray Control 61.8
11% weight +7.1
K/D 1.32
11% weight +6.9
Headshot % 35.4%
8% weight +2.4
Flash Quality 19%
5% weight +0.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.